Riot Games move to card games. The Legends of Runeterra review shows how detailed and well-orchestrated the game is.
Recently released from closed beta, Legends of Runeterra (Curd) has breathed new life into card games. But how successful can it be in a market so dominated by Hearthstone? Is it crazy or is it a genius idea for Riot to release their second play in this space? Let’s take a look at this together with the Legends of Runeterra review.
I’ve been playing Hearthstone every nonstop day since the closed beta period. Although this does not put me among the game’s professionals, it shows the enjoyment I get from card games. That’s why I’ve already prepared for the Legends of Runeterra review. However, as a person who has never touched the league of Legends, I have no control over the world of the game. Still, I wasn’t intimidated. I got a little bit of information here and there.
I had my biggest and first problem in the establishment phase of the game. Because I couldn’t get into my account. I wrote the subject in support of Riot, got a comeback, though not very quickly, and my problem was solved. Runeterra isn’t just a great discovery for the world of card games, it’s a complex deck maker in its own right. Many see Legends of Runeterra as riot’s challenge to Hearthstone. However, even a blizzard fanatic like me can be quite affected by the game has to think of a reason. Then let’s make a quick transition to those reasons…
Legends of Runeterra review
In Lor, your goal is to destroy your opponent’s Tower (Nexus). Nexus, which has 20 lives, are not so easy targets. It is impossible to attack with the cries of Allah by throwing your cards directly. First, you have to have a good strategy. We see the reflections of Moba or MMORPg games here. Many different decks are possible to install. But when you look at these decks, we can see that they actually correspond to the classes in the games I’m talking about. Some decks look like hunter, some like magic, some like tank classes. With the emergence of the game, The New set2 has made quite an impact on the types of decks that will be created. With the official launch of Legends of Runeterra, a new set of over 120 cards and a whole new region were added to the game. With the transition of the game to the full version also reached 7 regions, 35 champions and more than 400 cards. I need to quickly add that curd can be played easily with both PC and mobile devices. I generally preferred to play on mobile.
Legends of Runeterra has a slightly slower streaming system than other card games.
Because as I mentioned above, you can not be in a constant attack. It’s turn-based, so one round is you and one round is your opponent’s attack. You defend when the opponent attacks.
Incremental Mana System
As with HS, there is an increased mana system in the game every round. Therefore, defeat is inevitable if you do not have a balanced deck or a good strategy. Hearthstone uses a growing pool of mana. You play cards based on their cost. But when you play Hearthstone, one of the biggest problems is the increasing mana problem, because you don’t have any cards to play, our mana could also go to waste. Curd, on the other hand, has found a good solution to this problem: instead of the excess meaning that goes to the trash, he throws the increased meaning into the magic pool. Your magic sense accumulates to three, allowing you to cast more spells per round without spending your basic mana pool to play. You can also use the meaning here in attack or defense. It was a little hard to get used to at first. But once I got used to it, I realized it worked really well.
Curd Deck Structure
Speaking of decks, we need to talk about the structure of the cards. On lor, you build a deck using one of the various groups. The synergy of the cards you add to your deck is very important. These synergies have a direct effect on your champions. Therefore, it is appropriate to first identify your heroes for the deck you will build, then add the appropriate cards to your deck. Because some cards have their own additional features. These features also vary by region.
For example, in the Shadow Isles region, there is a feature called last Breath. The mechanics of final breathing cause a minion to trigger an effect when it dies. Shadow Isles has many of these cards and you get the most out of space using its mechanics, which revolve around death. The Cursed guard, with a value of 1X1, creates a 4×4 runaway guard when he dies. Lor has a lot of mechanics like this that add fun to the game. That’s why it’s so important that you get the cards.
Legends of Runeterra: practical requirement for a win
When you first start, the game offers you ready to practice against the computer with decks have a little bit of benefit. It works very well both in terms of interaction between the cards and in terms of learning to use the champions more effectively. You can also open the gift cards and chests with the experience points you will earn as you get experience here. You don’t have to spend money on the game anyway. If you have enough time, you can open all the cards and the Champions for free in exchange for crystals. If you don’t have time, of course you can. With the LoRa (curd currency)you can get personalization features such as game boards, mascot guards, card backs, emoticons, which are sold electronically, except for the Champions in the game.
Now that we’ve got the deck ready, we can start the game. There are also plenty of decks suggestions on the internet. You can also move forward with ready decks. Once we’ve selected your deck, we’ll begin our encounter. You start the game with four cards. You try to play according to your strategy by pulling cards in each round. I told you to attack and defend by putting these cards forward. The most important detail to be considered here, you need to play every card directly because your meaning is enough.
Synergy between the Cards is also one of the factors affecting the win. Otherwise, you can spend a very important card unnecessarily. In fact, for curd, it’s more of a defensive game than an attack. It’s kind of like a card game of tower defense. It always makes more sense to set up the defensive line as a priority to my style of play. For this reason, I advanced on the motto” best attack is a good defense ” and adjusted my decks accordingly. I set up his defensive line with spells to collapse, without losing as many cards as I could against opposing attacks.
In the meantime, I must mention, I have to leave a lot of subjects a little superficial when describing the game. Because Lor has too many details. But if I try to explain each of these things, this article will hold pages full. Still, I want to tell you the most important things. Areas of the game, for example.
What did curd SET 2 bring?
With the arrival of the new set, a new zone was also added to the game. Bilgewater. As in League of Legends, the champions who dominate each region differ. Our regions are Demacia, Freljord, Ionia, Noxus, Piltover & Zaun, and the Shadow Isles. According to these regions, both your cards and your champions are very different.
We can also list the properties of Bilgewater as follows.
Legends of Runeterra has 35 champions who can be bought for 300 Lora each. If you want to receive these champions 3000 crystal or 1 wild card. As you play the crystal and wild cards, you have a chance to advance without spending any money. Eight of the champion cards come first. You’ll need 8,100 coins to buy the other 27. You can buy Loras from the store with options such as credit card, RP and PayPal. I only used my Loras to get the throne.
Is Legends of Runeterra worth playing?
Legends of Runeterra is a great card game. The concept, variety or art of the game make it the best card game ever for mobile devices. At the same time, the world of League of Legends is built on the likes of this genre will connect itself.